Showing posts with label How To. Show all posts
Showing posts with label How To. Show all posts

Thursday, October 23, 2008

Rob Nokes - Sound Seminar Q & A - Part 1&2

Rob Nokes, Owner of Sounddogs.com, Sound Effect Field Recordist, Supervising Sound Editor answers:

What is the job of a sound editor?
In your job what audio is expected of you to deliver?
What happens if you steal sounds?
How do you prove copyright?
In your job what audio is expected of you to deliver?
What bit depth do you record at?
Detail the sound equipment you actually use.
How did you make monster sounds sound real?
What makes a good sound?
Why is it best to record clean?
Is it better to have actors do adr?
Is there another way to avoid adr?
What is 'smoothing' or EQ?
Do you process while you record?




Is it better to have actors do adr?
Is there another way to avoid adr?
What is 'smoothing' or EQ?
Do you process while you record?
What is a series?
How best to record gunshots?
How do you make a sound bigger?
How close to the sound or actor do you record?
Do you change your levels while recording?
How best do you cut background sounds in?
What mic technique would you use to record a room?
How can you control loud sounds?
What is your underwater technique?
How did you create your favourite sound?
Do you record everything?




[via sounddogs]

Wednesday, June 11, 2008

Analog Oscillator Comparison

Here is a comparison between the various waveforms available on three of the most popular analog synthesizers:



[via tv.sonicstate.com]

Wednesday, June 04, 2008

The Quietest Place on Earth


The
Anechoic Chamber is a room which is acoustically like being high above the ground in the open air because there are no reflections from the walls, floor or ceiling. This means it is ideal for testing the response of loudspeakers ormicrophones because the room doesn’t affect the measurements. It is also the best place for virtual acoustics - generating auralisations of concert halls, city streets and other spaces. The anechoic chamber is immensely quiet which makes it ideal for testing very quiet products or people hearing very quiet sounds.

Orfield Labs Anechoic Chamber (tour)


[Orfield Labs]
[via soundesign.info]
[John Cage visits the anechoic chamber]
[more: The World's Largest Anechoic Chamber]
[a Flickr search]

Saturday, September 22, 2007

U.S.O. Project in N.Y. City


U.S.O. Project will be in New York for the 123rd AES Convention, October 5-8. We would be glad to see you there!
If you want to meet with us, please write to
:
This is our calendar of events:

Broadcast Session B5
Saturday, October 6, 9:00 am — 10:30 am
B5 - THE ART OF SOUND EFFECTS

Broadcast Session B6
Saturday, October 6, 11:00 am — 1:00 pm
B6 - LOUDNESS WORKSHOP

Special Event
Saturday, October 6, 1:00 pm — 3:00 pm
19TH ANNUAL GRAMMY RECORDING SOUNDTABLE

Historical Event
H3 Sunday, October 7, 9:30 am — 11:30 am
H3 - SURROUND SOUND: THE BEGINNING, 1925–1940

Special Event
Sunday, October 7, 11:30 am — 12:30 pm
LUNCHTIME KEYNOTE: BARRY BLESSER

Master Class
M6 Sunday, October 7, 1:00 pm — 2:30 pm
M6 - KEN HAHN

Historical Event
H4 Sunday, October 7, 2:00 pm — 4:00 pm
H4 - SURROUND SOUND: QUADRAPHONIC SOUND IN THE 1970S—RECORDING CLASSICAL MUSIC

Workshop W22
Monday, October 8, 12:00 pm — 6:00 pm
W22 - 5.1 MIXING TECHNIQUES EXPLAINED AND OBSERVED

[calendar_2007-10-06.pdf]

[calendar_2007-10-07.pdf]
[calendar_2007-10-08.pdf]

[
Cycling '74 free exhibits-only pass]

Monday, May 21, 2007

Maker Faire 2007: On the Floor

OpenSoundControl wizard Adrian Freed had this roundup of fun interfaces for music and motion plugged into Max/MSP/Jitter. More coverage of alternative controllers for music from Make and elsewhere at Create Digital Music.

Thursday, May 03, 2007

10 basic tips for getting live electronic music gigs

Taking steps from the studio to live performance can often be challenging, even for experienced musicians. Playing electronic and computer-based music often doesn’t make it any easier. It can be even harder to find the right venues, figure out how to present your performance persona, and keep the technology working, compared to someone grabbing an acoustic guitar and showing up at singer-songwriter night. But regardless of genre, the toughest part for musicians is often just getting started. With that in mind, CDM contributor Liz McLean Knight, has compiled some of what she’s learned both from booking acts and getting herself booked as a laptop-based musician, working the scene in Chicago, Illinois.

[Read more on CDM]